Everybody Edits is a game created by Chris Benjaminsen. It is a real-time, multiplayer, two-dimensional, platform game where players interact and create worlds for others to enjoy. There is no real goal in the game, rather it acts as a sandbox where users can create experiences for each other.
Flixel Walker Edit
Multiplayer Platformworld Edit
After Flixel Walker, Everybody Edits started to be a simple test grounds for Chris, called Multiplayer Platformworld. Also referred to as EE 0.1 now, it had minimal features, only having the minimap, 6 smileys that were just a circle and a color (for example red), and the following blocks: Gravity, Basic, Brick (excluding the tan & dark red), the face block, metal pack, and the leaked, old black brick. It gained popularity and continued to grow.
Everybody Edits 0.5+Edit
Chris made EE 0.5, the first real version of EE. This consisted of a lobby, with only open worlds in it. There were no new blocks or smileys added, though. When it was released, people would gather in one room (most of the time, the top corner one), and major trolling would occur. At the peak of its time, at least 1 person would be in every room.
Everybody Edits 1.0+Edit
Everybody Edits 1.0 was one of the biggest updates of its time, adding chat, finalizing saved rooms, finishing up the shop, along with many other features. Popularity of the game boomed around this time, with an average of 2000 consecutive players daily. The Smiley Package was later turned into the normal Beta program.
Everybody Edits 2.0+Edit
Everybody Edits 2.0 was even bigger than 1.0. It added collections of levels you can play to earn prizes, titled Campaigns. Crews were made an official feature. Woots were replaced with Likes and Favorites. A giant UI overhaul returned the shop and lobby to a similar manner of how they appeared in 1.0. An entirely new staff team was also made to replace the older one ran by NVD.
Everybody Edits 3.0Edit
Everybody Edits 3.0, also known as Everybody Edits Unity, is a promised new version for Everybody Edits. It has been in development even before Everybody Edits 2.0, and has been on delay and brought back many times. It is also the reason why many of the 2.0 staff team quit.
- Everybody Edits' first official release was on March 13, 2010.